Lost to Eternity by Greg Cox

52/2024 – ⭐️⭐️⭐️

Almost four stars…but not quite. There are three connected storylines (it’s not a spoiler if it’s in the back cover blurb, right?): A modern-day (2024) true crime podcaster investigating the mysterious disappearance of one Gillian Taylor in 1986, Kirk and company in the third year of their original voyage rescuing an abducted scientist, and Kirk and company escorting envoys to a conference shortly before the events of The Undiscovered Country. Of the three storylines, I found the latter two to be fairly standard Trek adventure, and would occasionally get confused as to which point in time I was in for a moment when I switched chapters. However, the first storyline, as the podcaster tracks down various minor characters from The Voyage Home to try to figure out what happened to Gillian is great. I really enjoyed the glimpse into what happened on Earth after the events of the movie, and it was a lot of fun to build on many of the gags from the film. That storyline is by far the strongest, and the middle story is the weakest, with yet another “landing party beams down to a pre-industrial society and — surprise! — makes a complete hash of the Prime Directive” situation.
Still, even the weaker parts are entertaining, and Cox ties in lots of little nods to a lot of Trek true canon and beta (book) canon.

(This reaches my goal of 52 books read this year, nice and early! We’ll see how many I end up with in a few more months.)

Me holding Lost to Eternity

The Captain’s Oath by Christopher L. Bennett

45/2024 – ⭐️⭐️⭐️

Set over the course of a few years, just before and after Kirk takes command of the Enterprise. An interesting take on Kirk, not quite the captain he will become, still somewhat finding his footing. Plus some good pointed commentary on refugees and the assumptions that get made when they arrive in a new place.

Me holding The Captain's Oath

Star Trek Discovery Technobabble Time

Okay, now that Discovery is done, I have some questions for the technobabble Trek geeks out there.

Brief background: The plausible tech is a large part of what has always drawn me to Trek. I’m the kid who was buying blueprints and memorizing technical manuals.

And I have to admit, this is one of the areas where Discovery has been a little shaky for me, particularly in the final three seasons after the jump to the far future.

I get that it was a jump from already futuristic tech to really futuristic tech, and it wouldn’t have been very interesting if everything just worked essentially the same way. But so much of it just ends up toeing or actually crossing the line from science fiction to Star Wars-style space fantasy magic that it kept bugging me.

So what I’m hoping for is some good old-fashioned technobabble “but make it plausible” speculation on some of the new tech.

  1. How do the transporters know where people want to go? They just tap the badge and “poof” they’re there, but there is never (that I’m remembering) any sort of direct instruction given to the system. The best I can come up with right now is that the badges must be constantly monitoring and processing every bit of audio (and possibly video? and more?) around so that they can infer from the immediately preceding conversation where the user wants to go and how many other nearby people should be transported with them. And that’s not creepy or a privacy concern at all! ;)

    (Yes, from a real-world storytelling perspective, tap-and-poof is much simpler than constantly having to say “beam me to [here]”; it’s basically the same reason nobody in films or TV says “goodbye” at the end of a phone conversation, and instead both parties just know when they’re done and hang up. But it bothers me!)

  2. What’s the rationale/advantage to ships that consist of multiple pieces floating near each other, presumably held together with force fields? I can see the idea as an extension of Voyager’s nacelle reconfiguration (which, to be honest, I don’t remember if that was ever explained officially or unofficially; did that change the warp bubble shape or something for greater efficiency?). But I’m unsure if the practicality, especially when it comes to critical pieces of the ship like, oh, the engines. Not only is there now no easy way to physically get to those sections of the ship through Jefferies tubes for maintenance or emergency repairs (though tap-and-poof I suppose accounts for that…as long as you’re not having any problems with the transporters, at least, and we all know how reliable they are), but how does the warp propulsion system even work with disconnected nacelles? Since pre- and post-Burn warp technology still used dilithium crystals, I assume the basics are still more or less the same (matter/antimatter streams combined within the dilithium crystal to create the power stream that’s split and sent to the engines to create the warp field bubble, with actual propulsion through both warp and normal space handled by the impulse engine), so how does the post-dilithium power stream get to nacelles that are physically disconnected from the ship?

There may be other bits, but those are the two that have really stood out to me. They just feel too much like the writers/producers saying “if we do this it’s neat and futuristic and cool” without putting much thought into any in-universe rationale. It moves Star Trek from science fiction to space fantasy, and that’s just not quite as interesting for me…but I also believe that we’re a big ol’ bunch’a nerds who have spent decades proving that we can retcon and explain anything if we really want to, so I’m sure these are no exceptions. :)

Elusive Salvation by Dayton Ward

40/2024 – ⭐️⭐️⭐️⭐️

A fun standalone-but-sequel-of-sorts to Ward’s earlier From History’s Shadow, with time travel, Gary Seven and Roberta Lincoln, and lots of fun nods to Trek timeline shenanigans, both canon and literary, including Greg Cox’s Rise and Fall of Khan Noonian Singh books. Kirk just can’t keep away from the 20th century….

Me holding Elusive Salvation

Year 50 Day 355

Me wearing a black t-shirt with the word ‘coexist’ made up of objects and symbols from several science fiction and fantasy franchises.

Day 355: Though the fabric is still in fine shape, I’m afraid the print on this shirt is degrading to the point where soon it won’t be remotely legible. So, for posterity: The “coexist” is made up of the Death Star, the One Ring, a xenomorph, the X-Files ‘X’, the Tardis, Shazam’s bolt (not a lightning bolt scar, though it is often mistaken for that), and a Star Trek Type TOS II phaser.